Making DR.Lugo Patterns

   Author: Pedro Polanco

    The issue was that for every gun they did the same thing and that the pattern was then the same for every gun he used. Seeing as how the final boss is supposed to steal your weapon and use it better than you can so having the same pattern for every gun would be a letdown for the player as there won't be anything new to do in the boss fight.

    To fix this I made gave the boss a spin factor so he would spin around and fire differently by modifying his gun fire delay and what the guns actually do which created a variety of patterns for the different weapons. I also randomized his abilities and weapons when he enters his third phase so that way, he can switch up his entire build to combat the player. This will provide a more rounded experience and overall, more fun experience.

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